Space Reverse BGM Pack
A downloadable asset pack
Space Reverse BGM Pack
A layered and switchable BGM pack from the game "Space:Reverse", designed for dynamic game audio.
This pack includes three synchronized tracks that can be combined and controlled in real time:
- Switch between two base tracks for different game states
- Add an extra layer to enhance intensity (e.g. fireworks, climax moments)
All tracks share the same tempo and length, allowing seamless transitions using simple volume fading.
Perfect for:
- World switching (light/dark, front/back)
- Phase-based gameplay
- Boss battles with evolving intensity
- Interactive or reactive music systems
Includes:
- BGM.wav (base track)
- BGM_Back.wav (alternate state)
- BGM_Layer.wav (additional layer)
Designed to be easy to use in engines like Unity by playing tracks simultaneously and adjusting volume.
Originally created for the game "Space:Reverse".
This pack focuses on structure and usability, making it ideal for developers who want dynamic music without complex implementation.
| Status | Released |
| Category | Assets |
| Author | Itsuka |
| Content | No generative AI was used |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $9 USD. You will get access to the following files:

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