A downloadable asset pack

Buy Now$9.00 USD or more

Space Reverse BGM Pack

A layered and switchable BGM pack from the game "Space:Reverse", designed for dynamic game audio.

This pack includes three synchronized tracks that can be combined and controlled in real time:

- Switch between two base tracks for different game states

- Add an extra layer to enhance intensity (e.g. fireworks, climax moments)

All tracks share the same tempo and length, allowing seamless transitions using simple volume fading.

Perfect for:

- World switching (light/dark, front/back)

- Phase-based gameplay

- Boss battles with evolving intensity

- Interactive or reactive music systems

Includes:

- BGM.wav (base track)

- BGM_Back.wav (alternate state)

- BGM_Layer.wav (additional layer)

Designed to be easy to use in engines like Unity by playing tracks simultaneously and adjusting volume.

Originally created for the game "Space:Reverse".

This pack focuses on structure and usability, making it ideal for developers who want dynamic music without complex implementation.

Purchase

Buy Now$9.00 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $9 USD. You will get access to the following files:

SpaceReverse_BGMPack.zip 33 MB

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